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Bobby Carrot Remastered

← Return to Bobby Carrot Remastered

Devlog

  • 1.6 - cleanup
    July 05, 2023 by Abandoned account
    1
    #2D, #8-Bit, #Cute, #Pixel Art, #Retro, #Singleplayer
    Removed OpenGL renderer for being too buggy Added Ukrainian language support Game data now auto-saves Game data format was changed (old saves will not carry over)... Continue reading
  • 1.5 - bug fixes and improvements
    February 20, 2023 by Abandoned account#1.5
    Fixed a threading bug (probably) Added WASD controls Removed languages support Some small fixes... Continue reading
  • 1.4: bug fix update
    January 17, 2023 by Abandoned account#1.4
    This update fixes VSYNC issues for OpenGL renderer on some systems and makes Windows 7 timing more precise... Continue reading
  • 1.3: Final update
    December 22, 2022 by Abandoned account#1.3
    Fixed timing inconsistency (good for speedruns I guess?) Fixed fade bug Made debug stats look better Updated platform layer to be more robust The game is now open source in public domain. It will not... Continue reading
  • 1.2
    December 21, 2022 by Abandoned account#1.2
    Simplified GL drawing code and added culling Added culling counter to stats... Continue reading
  • 1.1: bug fix update
    December 18, 2022 by Abandoned account#1.1
    In this update OpenGL detection was made more robust. That's it... Continue reading
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